Search found 85 matches
- Tue Oct 29, 2019 7:20 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: Error after clock was moved 1 hour back
- Replies: 2
- Views: 5580
Error after clock was moved 1 hour back
the clock was moved on saturday 1 hour back 2AM->1AM. in the code the .ExpireIn(TimeSpan.FromMinutes(4320)) suddenly tonight exactly 72 hours from the clock moving we started to get an error : System.ArgumentOutOfRangeException: 'Too long Parameter name: S' on the submit line : SubmitSmResp[] result...
- Thu Oct 10, 2019 5:44 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: OnFullMessageTimedout - issues
- Replies: 2
- Views: 5594
Re: OnFullMessageTimedout - issues
timeout should be from first part, it's not correct to wait from last message-part that arrived.
- Sun Oct 06, 2019 11:16 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: OnFullMessageTimedout - issues
- Replies: 2
- Views: 5594
OnFullMessageTimedout - issues
1. how do i set the time out for OnFullMessageTimedout.
2. i am using now version 2.7.
when i used veraion 2.6.2 i never so in the logs that OnFullMessageTimedout was fired.
now i saw this few times a day, what has changed?
2. i am using now version 2.7.
when i used veraion 2.6.2 i never so in the logs that OnFullMessageTimedout was fired.
now i saw this few times a day, what has changed?
- Mon Sep 16, 2019 6:14 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: Fast sending of message
- Replies: 35
- Views: 44689
Re: Fast sending of message
Hi alt
i get Stopwatch.IsHighResolution==True on both my pc and servers
i get Stopwatch.IsHighResolution==True on both my pc and servers
- Sun Sep 15, 2019 6:54 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: Fast sending of message
- Replies: 35
- Views: 44689
Re: Fast sending of message
Hi alt,
the 120 max speed you saw in the graph was with 2.6 version
the 200 speed you see it's with version 2.7 (on my pc with law bandwidth).
when I upload the 2.7 to the server the speed limit drops to less then 50/sec
where I have a 150/150 line
the 120 max speed you saw in the graph was with 2.6 version
the 200 speed you see it's with version 2.7 (on my pc with law bandwidth).
when I upload the 2.7 to the server the speed limit drops to less then 50/sec
where I have a 150/150 line
- Sun Sep 15, 2019 6:45 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: Fast sending of message
- Replies: 35
- Views: 44689
Re: Fast sending of message
Hi Alt
I am using only 2.7.0
I am using only 2.7.0
- Thu Sep 12, 2019 12:57 pm
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: Fast sending of message
- Replies: 35
- Views: 44689
Re: Fast sending of message
i did now a test on the server and it seems slower on wire shark
also i saw this
also i saw this
- Thu Sep 12, 2019 12:44 pm
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: Fast sending of message
- Replies: 35
- Views: 44689
Re: Fast sending of message
yes
the 2 graph tha i put in the previous answers is from version 2.6.
also on my pc all ok but not on the server.
the 2 graph tha i put in the previous answers is from version 2.6.
also on my pc all ok but not on the server.
- Thu Sep 12, 2019 11:54 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: Fast sending of message
- Replies: 35
- Views: 44689
Re: Fast sending of message
Hi alt,
send you a PM with wireshark frm my pc
where i sent 249 in 2 sec+-
send you a PM with wireshark frm my pc
where i sent 249 in 2 sec+-
- Thu Sep 12, 2019 11:35 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: Fast sending of message
- Replies: 35
- Views: 44689
Re: Fast sending of message
more input:
1. i used the _client.Metrics.Sent.Requests.PerSecond and got 16.3544361370444 . which is low.
2. i have another graph before your last fixes looke like this
1. i used the _client.Metrics.Sent.Requests.PerSecond and got 16.3544361370444 . which is low.
2. i have another graph before your last fixes looke like this
- Thu Sep 12, 2019 11:20 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: Fast sending of message
- Replies: 35
- Views: 44689
Re: Fast sending of message
Hi alt, i added a log before the submit line and after. i used the EntranceId GUID line bfore and after the SUBMIT to measure the time. this case is from my pc, when i send 250/sec. Before Submit where time is:9/12/2019 2:07:07 PM,with EntranceId:058a4d27-db99-40b8-b8eb-48331f1da7b5 after after Subm...
- Thu Sep 12, 2019 8:34 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: Fast sending of message
- Replies: 35
- Views: 44689
Re: Fast sending of message
Hi alt, something not stable about sending speed. on some test i make 200/sec, and on some it's 12/sec... my network is 150/150. how do you decide in which speed to release it? can i take any log and send it to you? i did the test of the 200/sec in the build that was release on : 2.7.0-beta-190910 n...
- Mon Sep 09, 2019 6:06 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: Fast sending of message
- Replies: 35
- Views: 44689
Re: Fast sending of message
Hi alt,
seem's like all issues were fixed!
when do you attend to release a stable release?
seem's like all issues were fixed!
when do you attend to release a stable release?
- Sun Sep 08, 2019 1:41 pm
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: What happend when i get disconnect event?
- Replies: 8
- Views: 11934
Re: What happend when i get disconnect event?
THE SPEED LIMIT FIXED AS WELL!
when do you plan to release a stable release?
when do you plan to release a stable release?
- Sun Sep 08, 2019 11:20 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: What happend when i get disconnect event?
- Replies: 8
- Views: 11934
Re: What happend when i get disconnect event?
tested.
1. SubmitSmResp[] results = await _client.Submit(pdus.ToArray());) ->fixed!
2. _client.ReceiveBufferSize
_client.SendBufferSize
can be set
3. speed issue which can pass 100/sec->still under test i will update
1. SubmitSmResp[] results = await _client.Submit(pdus.ToArray());) ->fixed!
2. _client.ReceiveBufferSize
_client.SendBufferSize
can be set
3. speed issue which can pass 100/sec->still under test i will update