Search found 85 matches

by developerlearn999
Sun Sep 08, 2019 6:06 am
Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
Topic: What happend when i get disconnect event?
Replies: 8
Views: 11933

Re: What happend when i get disconnect event?

When client disconnects all incomplete requests should get generated responses with status SMPPCLIENT_NOCONN.
i tested this point and they get stuck in the awai line
by developerlearn999
Thu Sep 05, 2019 9:02 am
Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
Topic: Fast sending of message
Replies: 35
Views: 44676

Re: Fast sending of message

Hi alt, another issue : when doing SubmitSmResp[] results = await _client.Submit(pdus.ToArray()); and you get disconnected in the middle,, the code is stuck on that line and not getting passs it. is this a bug? what i did i sent 50 messages, and dissconnected after 10 (which were delivered), but the...
by developerlearn999
Thu Sep 05, 2019 8:50 am
Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
Topic: What happend when i get disconnect event?
Replies: 8
Views: 11933

Re: What happend when i get disconnect event?

Hi, i tested and saw that the IncompleteRequests is counting down on each message sent.
i dossconnected my network cable and saw the number stop from chaning, but what happens to the mesages?
by developerlearn999
Wed Sep 04, 2019 6:59 am
Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
Topic: What happend when i get disconnect event?
Replies: 8
Views: 11933

Re: What happend when i get disconnect event?

the metric : IncompleteRequests, where all this messages stored? or you just count them and remove from the send queue?
by developerlearn999
Wed Sep 04, 2019 6:55 am
Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
Topic: Fast sending of message
Replies: 35
Views: 44676

Re: Fast sending of message

alt - can you explain how you decide how many messages per second to send to the server?
by developerlearn999
Tue Sep 03, 2019 1:45 pm
Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
Topic: How can i do to make Sincronous Bulk Requests?
Replies: 2
Views: 5934

Re: How can i do to make Sincronous Bulk Requests?

i am doing the same in C#, i can't break the 100/sec.
which problem do you face?
by developerlearn999
Tue Sep 03, 2019 8:07 am
Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
Topic: What happend when i get disconnect event?
Replies: 8
Views: 11933

What happend when i get disconnect event?

Hi,i had in the last couple of days disconnection. when this happend(in time of sending messages in a bulk : SubmitSmResp[] results = await _client.Submit(pdus.ToArray());) 1. is is possible that this will cause and empty response? 2. what happend to all the messages the are in the buffer? how can i...
by developerlearn999
Sun Sep 01, 2019 11:33 am
Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
Topic: Fast sending of message
Replies: 35
Views: 44676

Re: Fast sending of message

Hi
i already di

Code: Select all

SubmitSmResp[] results = await _client.Submit(pdus);
but i can't get over the limit of 100/sec
by developerlearn999
Sun Aug 25, 2019 2:52 pm
Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
Topic: Fast sending of message
Replies: 35
Views: 44676

Re: Fast sending of message

how to use : Task.WhenAll ?
currently i am doing the
SubmitSmResp[] results = await _client.Submit(pdus.ToArray());
after the loop ends to add number to the pdus (in the exmaple i copied not correctly.
by developerlearn999
Wed Aug 21, 2019 11:33 am
Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
Topic: Fast sending of message
Replies: 35
Views: 44676

Re: Fast sending of message

Hi thanks for the reply. i saw that client.ReceiveBufferSize = 32 * 1024 * 1024; client.SendBufferSize = 32 * 1024 * 1024; was added only from version 2.6.9, but when i try to run a simple code: SmppClient client = new SmppClient(); client.WorkerThreads = 10; client.SendBufferSize = 32 * 1024 * 1024...
by developerlearn999
Wed Aug 21, 2019 10:42 am
Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
Topic: Fast sending of message
Replies: 35
Views: 44676

Re: Fast sending of message

ok i found issue, i am on version 6.2.0, downloaded new one now it's ok.
can you explain how to caluclaute :
client.ReceiveBufferSize = 32 * 1024 * 1024;
client.SendBufferSize = 32 * 1024 * 1024;

i didn't find info about this?

thanks
by developerlearn999
Wed Aug 21, 2019 6:35 am
Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
Topic: Fast sending of message
Replies: 35
Views: 44676

Re: Fast sending of message

i checked the first link
only the _client.WorkerThreads exist.
i dont see this 2 :
client.ReceiveBufferSize = 32 * 1024 * 1024;
client.SendBufferSize = 32 * 1024 * 1024;

why?
by developerlearn999
Wed Aug 14, 2019 2:51 pm
Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
Topic: how much time parts collected in evClientSubmitSm
Replies: 5
Views: 9088

Re: how much time parts collected in evClientSubmitSm

thanks!
what does the args.GetFirst<> expectes in the <>?
by developerlearn999
Wed Aug 14, 2019 12:33 pm
Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
Topic: Fast sending of message
Replies: 35
Views: 44676

Re: Fast sending of message

update :
i set my send speed to 200/sec.
my account on the mobile operator defined as 250/sec.
but still it seems like very slow sending....